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Provate questo e ditemi che pg fantasy siete

Ultimo Aggiornamento: 16/05/2004 19:41
24/10/2003 22:21
 
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neppyman.irulethe.net/dndwho/

il mio risultato:
Chaotic Evil Human Fighter Ranger


Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.


Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.


Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.

Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- (-1)
Chaotic Good ---- XX (2)
Lawful Neutral -- (-3)
True Neutral ---- (-1)
Chaotic Neutral - XX (2)
Lawful Evil ----- XXX (3)
Neutral Evil ---- (0)
Chaotic Evil ---- XXXX (4)

Race:
Human ---- XXXXXXXX (
Half-Elf - XX (2)
Elf ------ XXXXXX (6)
Halfling - (-3)
Dwarf ---- (-1)
Half-Orc - XXXXXXX (7)
Gnome ---- (-2)

Class:
Fighter - XXXXXXX (7)
Ranger -- XXX (3)
Paladin - (-4)
Cleric -- (-
Mage ---- XXX (3)
Druid --- (0)

25/10/2003 02:41
 
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Piccolo appunto: non sarebbe meglio collocare il topic nella sezione di D&D 3a edizione?

Questo è quello che mi è uscito:

Chaotic Good Elf Ranger Fighter
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XX (2)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- (0)
True Neutral ---- XX (2)
Chaotic Neutral - X (1)
Lawful Evil ----- XX (2)
Neutral Evil ---- (-3)
Chaotic Evil ---- XXXX (4)

Race:
Human ---- (-2)
Half-Elf - (-2)
Elf ------ XXXXXX (6)
Halfling - (-6)
Dwarf ---- XX (2)
Half-Orc - XXX (3)
Gnome ---- (-1)

Class:
Fighter - XXX (3)
Ranger -- XXXX (4)
Paladin - (-2)
Cleric -- (-3)
Mage ---- X (1)
Druid --- (-2)
Thief --- X (1)
Bard ---- XX (2)
Monk ---- (0)

25/10/2003 10:47
 
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Lawful Good Dwarf Fighter Paladin
Follower Of Moradin

non mi sarei aspettato nulla di meno [SM=x77413]

Detailed Results:

Alignment:
Lawful Good ----- XXXXX (5)
Neutral Good ---- (-1)
Chaotic Good ---- XXXX (4)
Lawful Neutral -- XXX (3)
True Neutral ---- (0)
Chaotic Neutral - XXX (3)
Lawful Evil ----- XXX (3)
Neutral Evil ---- (-2)
Chaotic Evil ---- X (1)

Race:
Human ---- XX (2)
Half-Elf - XX (2)
Elf ------ (-3)
Halfling - (-1)
Dwarf ---- XXXXXXX (7)
Half-Orc - XXXX (4)
Gnome ---- X (1)

Class:
Fighter - XXXXX (5)
Ranger -- (-1)
Paladin - XXXXX (5)
Cleric -- X (1)
Mage ---- (-1)
Druid --- (-1)
Thief --- (-2)
Bard ---- (-6)
Monk ---- X (1)
27/10/2003 09:57
 
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Immaginavo anche io questo risultato

Lawful Good Half-Elf Ranger Fighter
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

--------------------------------------------------------------------------------


Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXXXXXXXXXXX (18)
Neutral - XXXXXXXXXX (10)
Chaos --- (0)

Good & Evil:
Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
Neutral - XXXXXXXXXXXXXX (14)
Evil ---- (-7)

Race:
Human ---- XXX (3)
Half-Elf - XXXXXXX (7)
Elf ------ XXXX (4)
Halfling - (-3)
Dwarf ---- XX (2)
Half-Orc - (-1)
Gnome ---- XXXX (4)

Class:
Fighter - XXXX (4)
Ranger -- XXXXXXXX (8)
Paladin - (0)
Cleric -- XX (2)
Mage ---- XXX (3)
Druid --- X (1)
Thief --- (-6)
Bard ---- XX (2)
Monk ---- X (1)
27/10/2003 10:42
 
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Io invece non l'ho capito molto. Mi ha dato questo e non me l'aspettavo :

You Are A:
Neutral Good Gnome Ranger Bard
Follower Of Baervan Wildwanderer

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Baervan Wildwanderer is the Neutral Good gnomish god of forests, travel, and nature. He is also known as the Masked Leaf. His avatar is always accompanied by an intelligent, giant raccoon, named Chiktikka Fastpaws. His followers, like him, enjoy the outdoors and work to protect it and guard those who also enjoy it. Their preferred weapon is the halfspear.

Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXX (9)
Neutral - XXXXXXXXX (9)
Chaos --- XXXXX (5)

Good & Evil:
Good ---- XXXXXXXXXXXXX (13)
Neutral - XXXXXXX (7)
Evil ---- XXX (3)

Race:
Human ---- (-3)
Half-Elf - XXXX (4)
Elf ------ XXX (3)
Halfling - (-3)
Dwarf ---- (0)
Half-Orc - (-1)
Gnome ---- XXXXXXXXXX (10)

Class:
Fighter - (-1)
Ranger -- XXXXXXXXX (9)
Paladin - XX (2)
Cleric -- (-2)
Mage ---- (0)
Druid --- X (1)
Thief --- X (1)
Bard ---- XXXXXX (6)
Monk ---- XXXX (4)


27/10/2003 11:07
 
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Io mi sarei più aspettata un bel bardo! e invece:

Neutral Good Elf Ranger Fighter
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- (0)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXX (3)
Lawful Neutral -- XXXX (4)
True Neutral ---- XXX (3)
Chaotic Neutral - (0)
Lawful Evil ----- (-3)
Neutral Evil ---- (-2)
Chaotic Evil ---- X (1)

Race:
Human ---- (-1)
Half-Elf - (0)
Elf ------ XXXXXX (6)
Halfling - (-4)
Dwarf ---- (-3)
Half-Orc - XXXX (4)
Gnome ---- XX (2)

Class:
Fighter - XXXX (4)
Ranger -- XXXXXXXX (8)
Paladin - XXXX (4)
Cleric -- (-1)
Mage ---- (-1)
Druid --- X (1)
Thief --- (-5)
Bard ---- XXX (3)
Monk ---- (-1)
27/10/2003 11:13
 
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ecco il mio.. e devo dire che ci piglia.. abbastanza!!!!!

Chaotic Good Elf Bard Ranger

Detailed Results:

Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXXXXX (8)
Lawful Neutral -- XXXX (4)
True Neutral ---- X (1)
Chaotic Neutral - X (1)
Lawful Evil ----- (0)
Neutral Evil ---- (0)
Chaotic Evil ---- XXX (3)

Race:
Human ---- X (1)
Half-Elf - XXXX (4)
Elf ------ XXXXXXXXXXXX (12)
Halfling - (-4)
Dwarf ---- (-6)
Half-Orc - (-1)
Gnome ---- XXX (3)

Class:
Fighter - (-3)
Ranger -- XXXXXXX (7)
Paladin - (0)
Cleric -- (-1)
Mage ---- XXXXX (5)
Druid --- XXXX (4)
Thief --- (-4)
Bard ---- XXXXXXXX (8)
Monk ---- XX (2)

Arlan [SM=x77398]

27/10/2003 17:23
 
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Il mio risultato
You Are A:


Chaotic Good Elf Bard Mage
Follower Of Hanali Cenanil

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.

27/10/2003 21:48
 
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per quanto abbia provato e riprovato, a parte una volta in cui mi è uscito Chaotic Evil Wizard/Fighter (e non ne capisco tutt'ora il motivo) sembra sia destino che il mio personaggio perfetto debba essere un elfo ranger/guerriero.
Vabbè prima o poi proverò a farlo.
27/10/2003 22:19
 
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C'ha preso abastanza, direi.

True Neutral Half-Elf Ranger Cleric
Follower Of Silvanus

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

28/10/2003 15:56
 
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Nel mio caso ci ha azzeccato abbastanza ( anche se come razza preferisco gli elfi scuri ). :cool:

Comunque secondo questo test il mio PG sarebbe:

guerriero-ladro, umano, caotico/malvagio, del dio Talos.


Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.



28/10/2003 16:15
 
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Accolito della Fratellanza
Questo sono io e non è venuto molto diverso da quanto mi aspettassi:

You Are A:


Chaotic Good Elf Fighter Ranger
Follower Of Tymora

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.

28/10/2003 16:32
 
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A me e' uscito ladro/mago caotico malvagio, e fin qui tutto bene... Ma come mai mi e' uscito fuori elfo come personaggio? mah... forse perche' fa molto drow...
30/10/2003 23:40
 
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Oscuro Signore degli Abissi
Ecco il mio risultato(abbastanza giusto):

Neutral Good Elf Ranger Fighter
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


--------------------------------------------------------------------------------

Web page and journal code: Copy and paste the following:


I Am A: Neutral Good Elf Ranger Fighter


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)





--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXX (3)
Lawful Neutral -- (-2)
True Neutral ---- XXXX (4)
Chaotic Neutral - X (1)
Lawful Evil ----- (-1)
Neutral Evil ---- (0)
Chaotic Evil ---- (0)

Race:
Human ---- (-2)
Half-Elf - (-1)
Elf ------ XXXX (4)
Halfling - (-5)
Dwarf ---- XXXX (4)
Half-Orc - XX (2)
Gnome ---- (0)

Class:
Fighter - XXXX (4)
Ranger -- XXXXXXXX (8)
Paladin - (-1)
Cleric -- (-1)
Mage ---- (0)
Druid --- XXX (3)
Thief --- (0)
Bard ---- XX (2)
Monk ---- XXX (3)

03/11/2003 12:46
 
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You Are A:


Chaotic Neutral Elf Mage Bard
Follower Of Azuth

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.


I Am A: Chaotic Neutral Elf Mage Bard


Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.


Detailed Results:

Alignment:
Lawful Good ----- (-2)
Neutral Good ---- (0)
Chaotic Good ---- XXX (3)
Lawful Neutral -- (-2)
True Neutral ---- XX (2)
Chaotic Neutral - XXXXX (5)
Lawful Evil ----- (-2)
Neutral Evil ---- (0)
Chaotic Evil ---- X (1)

Race:
Human ---- X (1)
Half-Elf - (0)
Elf ------ XXXXXX (6)
Halfling - XXXX (4)
Dwarf ---- (-2)
Half-Orc - (-2)
Gnome ---- XXXX (4)

Class:
Fighter - (-4)
Ranger -- (0)
Paladin - (-5)
Cleric -- X (1)
Mage ---- XXXXXXX (7)
Druid --- (-1)
Thief --- XX (2)
Bard ---- XXXX (4)
Monk ---- (0)


L'unica cosa che mi turba è di essere un Elfo.... sigh non me l'aspettavo... ho sempre sognato di essere umano !

Salutoni da Ebolo !
03/11/2003 13:40
 
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Sto notando una concentrazione anomala di Elf ... e soprattutto una buona percentuale di persone che si stupiscono di risultare tali.
Credo che darò un'occhiata (se possibile) al codice sottostante il form per capire come funzia.


03/11/2003 16:48
 
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Ecco le condizioni ... a voi le debite conclusioni


--------------------------------------------------------------------------------

1. Which is the MOST important of the following concepts?

Love ELFO+2; MEZZELFO+2
Honor NANO+2; MEZZORCO+2
Fairness
Pride NANO+2
Power UMANO+2; MEZZORCO+2
Money UMANO+2; HALFLING+2; GNOMO+2




--------------------------------------------------------------------------------

2. Which is the SECOND MOST important of the following concepts?

Love UMANO+2; HALFLING+2; GNOMO+2
Honor NANO+1; MEZZORCO+1
Fairness
Pride NANO+1
Power UMANO+1; MEZZORCO+1
Money UMANO+1; HALFLING+1; GNOMO+1




--------------------------------------------------------------------------------

3. Which is the LEAST important of the following concepts?

Love ELFO-2; MEZZELFO-2
Honor NANO-2; MEZZORCO-2
Fairness
Pride NANO-2;
Power UMANO-2; MEZZORCO-2
Money UMANO-2; HALFLING-2; GNOMO-2




--------------------------------------------------------------------------------

4. You're having guests over for a party. Which of the following is your FIRST priority?

Food and drink NANO+2; HALFLING+2; UMANO+2
Decorations ELFO+2; MEZZELFO+2
Entertainment UMANO+2; ELFO+2; bard+2; GNOMO+2
Presents HALFLING+2




--------------------------------------------------------------------------------

5. You're having guests over for a party. Which of the following is your SECOND priority?

Food and Drink NANO+1; HALFLING+1; UMANO+1
Decorations ELFO+1; MEZZELFO+1
Entertainment UMANO+1; ELFO+1; GNOMO+1
Presents HALFLING+1




--------------------------------------------------------------------------------

6. Which of the following is the MOST admirable life goal?

Knowledge and Wisdom ELFO+1; MEZZELFO+1; GNOMO+1
Money NANO+1; UMANO+1; HALFLING+1
Pleasure or Happiness UMANO+1; MEZZELFO+1; MEZZORCO+1
Physical Strength UMANO+1; MEZZORCO+1




--------------------------------------------------------------------------------

7. Which of the following is the LEAST admirable life goal?

Knowledge and Wisdom ELFO-2; MEZZELFO-2; GNOMO-2
Money NANO-2; UMANO-2; HALFLING-2
Pleasure or Happiness UMANO-2; MEZZELFO-2; MEZZORCO-2
Physical Strength UMANO-2; MEZZORCO-2




--------------------------------------------------------------------------------

8. You are given a gift of several million gold coins. What do you do with them?

Shopping spree! UMANO+1; MEZZORCO+1
Donate them to a temple. ELFO+1
Invest in real estate or financial institutions. UMANO+1; HALFLING+1; MEZZELFO+1
Open a business. UMANO+1; GNOMO+1




--------------------------------------------------------------------------------

9. Where would you MOST like to live?

The Big City, full of people, shops, bars, and all that urban goodness. UMANO+1; MEZZELFO+1; GNOMO+1
Mountain Halls, deep, cavernous, and majestic. NANO+1; GNOMO+1
A Small Village, with a few people and a handful of busniesses. MEZZELFO+1; HALFLING+1; GNOMO+1; MEZZORCO+1
The City in the Trees, with wooden bridges connecting massive, ancient trees and the houses built into them. ELFO+1
The Middle of Nowhere, all by yoursELFO. MEZZELFO+1; ELFO+1; MEZZORCO+1




--------------------------------------------------------------------------------

10. Where would you LEAST like to live?

The Big City, full of people, shops, bars, and all that urban goodness. UMANO-2; MEZZELFO-2; GNOMO-2
Mountain Halls, deep, cavernous, and majestic. NANO-2; GNOMO-2
A Small Village, with a few people and a handful of busniesses. MEZZELFO-2; HALFLING-2; GNOMO-2; MEZZORCO-2
The City in the Trees, with wooden bridges connecting massive, ancient trees and the houses built into them. ELFO-2
The Middle of Nowhere, all by yoursELFO. MEZZELFO-2; ELFO-2; MEZZORCO-2




--------------------------------------------------------------------------------

11. Somebody plays a joke on you. What's your first reaction?

Laugh. Fun is fun, after all. HALFLING+1; ELFO+1; GNOMO+1
Ignore them. Pranking is beneath me. NANO+1
Get them back, but in a nice way. MEZZELFO+1; GNOMO+1;
Hurt, injure, or otherwise maim the bastard. UMANO+1; MEZZORCO+1




--------------------------------------------------------------------------------

12. What type of people would you MOST like to associate with?

Lawyers, Priests, and Politicians
Judges and Merchants GNOMO+1
Minions and Servants
Slaves
The regulars at the local ale house
Artists, Writers, and Poets GNOMO+1
Me, MysELFO, and I (none of the above)




--------------------------------------------------------------------------------

13. What type of people would you LEAST like to associate with?

Lawyers, Priests, and Politicians
Judges and Merchants GNOMO-2
Minions and Servants
Slaves
The regulars at the local ale house
Artists, Writers, and Poets GNOMO-2
Me, MysELFO, and I (none of the above)




--------------------------------------------------------------------------------

14. In a fight, what would be your FIRST choice of weapon?

Sword MEZZORCO+2
Knife ELFO+2
Staff ELFO+2; GNOMO+2
Bow ELFO+2; MEZZELFO+2
Crossbow NANO+2; GNOMO+2
Sling HALFLING+2
Mace or Flail MEZZELFO+2
Club UMANO+=2; MEZZORCO+2
War Hammer NANO+2
Axe NANO+2; MEZZORCO+2
Polearm UMANO+2
Magic ELFO+2
Fists
Running HALFLING+2; GNOMO+2




--------------------------------------------------------------------------------

15. In a fight, what would be your SECOND choice of weapon?

Sword MEZZORCO+1
Knife ELFO+1; GNOMO+1
Staff ELFO+1
Bow ELFO+1; MEZZELFO+1
Crossbow NANO+1; GNOMO+1
Sling HALFLING+1
Mace or Flail MEZZELFO+1
Club UMANO+1; MEZZORCO+1
War Hammer NANO+1
Axe NANO+1; MEZZORCO+1
Polearm UMANO+1
Magic ELFO+1
Fists
Running HALFLING+1; GNOMO+1




--------------------------------------------------------------------------------

16. In a fight, what would be your LAST choice of weapon?

Sword MEZZORCO-2
Knife ELFO-2
Staff ELFO-2
Bow ELFO-2; MEZZELFO-2
Crossbow NANO-2; GNOMO-2
Sling HALFLING-2
Mace or Flail MEZZELFO-2
Club UMANO-2; MEZZORCO-2
War Hammer NANO-2
Axe NANO-2; MEZZORCO-2
Polearm UMANO-2
Magic ELFO-2
Fists
Running HALFLING-2; GNOMO-2




--------------------------------------------------------------------------------

17. What would you be MOST likely to order at a tavern?

Wine and Cheese ELFO+1
Bread and Ale HALFLING+1; MEZZELFO+1; NANO+1
Beef and Beer UMANO+1; NANO+1
Soup and Salad MEZZELFO+1; HALFLING+1




--------------------------------------------------------------------------------

18. What would you be LEAST likely to order at a tavern?

Wine and Cheese ELFO-2
Bread and Ale HALFLING-2; MEZZELFO-2; NANO-2
Beef and Beer UMANO-2; NANO-2
Soup and Salad MEZZELFO-2; HALFLING-2




--------------------------------------------------------------------------------

19. While walking past an alley, you notice two thugs beating up a merchant, obviously intent on robbery. What do you do?

Kill them all and loot the bodies.
Call the watch and let them handle it.
Smite them!
Ignore them.




--------------------------------------------------------------------------------

20. Which of the following would you MOST like to have as a pet or companion?

Cat ELFO+2; MEZZELFO+2; GNOMO+2
Dog NANO+2; UMANO+2; MEZZORCO+2
Wolf ELFO+2
Horse UMANO+2; MEZZELFO+2
Imp
Pixie
Rat UMANO+2; NANO+2
Owl ELFO+2; MEZZELFO+2; UMANO+2; monk+2
Raven MEZZELFO+2; UMANO+2
None of the Above HALFLING+2




--------------------------------------------------------------------------------

21. Which of the following would you ALSO like to have as a pet or companion?

Cat ELFO+1; MEZZELFO+1; GNOMO+1
Dog NANO+1; UMANO+1; MEZZORCO+1
Wolf ELFO+1
Horse UMANO+1; MEZZELFO+1
Imp
Pixie
Rat UMANO+1; NANO+1
Owl ELFO+1; MEZZELFO+1; UMANO+1
Raven MEZZELFO+1; UMANO+1
None of the Above HALFLING+1




--------------------------------------------------------------------------------

22. Which of the following would you LEAST like to have as a pet or companion?

Cat ELFO-2; MEZZELFO-2; GNOMO-2
Dog NANO-2; UMANO-2; MEZZORCO-2
Wolf ELFO-2
Horse ranger-2; UMANO-2; MEZZELFO-2
Imp
Pixie
Rat UMANO-2; NANO-2
Owl ELFO-2; MEZZELFO-2; UMANO-2
Raven MEZZELFO-2; UMANO-2
None of the Above HALFLING-2




--------------------------------------------------------------------------------

23. Which of the following would you MOST like to study at a university?

Philosophy and Religion
Thaumaturgy (study of magic) ELFO+1; UMANO+1
Biology ELFO+1; MEZZELFO+1
Swordsmanship UMANO+1
Music
Cooking HALFLING+1
Geology NANO+1
Engineering NANO+1; GNOMO+1
The Treasury. With a loot sack.




--------------------------------------------------------------------------------

24. Which of the following would you LEAST like to study at a university?

Philosophy and Religion
Thaumaturgy (study of magic) ELFO-2; UMANO-2
Biology ELFO-2; MEZZELFO-2
Swordsmanship UMANO-2
Music
Cooking HALFLING-2
Geology NANO-2
Engineering NANO-2; GNOMO-2
The Treasury. With a loot sack.




--------------------------------------------------------------------------------

25. Pick a FAVORITE color from the following list:

Red UMANO+1; NANO+1; MEZZORCO+1
Green ELFO+1; MEZZELFO+1; HALFLING+1; GNOMO+1
Blue ELFO+1; MEZZELFO+1; HALFLING+1; GNOMO+1
White UMANO+1; ELFO+1
Black UMANO+1; NANO+1
Gray ELFO+1; NANO+1
Yellow ELFO+1; HALFLING+1
Brown HALFLING+1; ELFO+1; MEZZELFO+1




--------------------------------------------------------------------------------

26. Pick a LEAST FAVORITE color from the following list:

Red UMANO-2; NANO-2; MEZZORCO-2
Green ELFO-2; MEZZELFO-2; HALFLING-2; GNOMO-2
Blue ELFO-2; MEZZELFO-2; HALFLING-2; GNOMO-2
White UMANO-2; ELFO-2
Black UMANO-2; NANO-2
Gray ELFO-2; NANO-2
Yellow ELFO-2; HALFLING-2
Brown HALFLING-2; ELFO-2; MEZZELFO-2




--------------------------------------------------------------------------------

27. Pick a FAVORITE type of outfit to wear:

Snazzy business attire HALFLING+1; GNOMO+1
Utilitarian travelling clothes MEZZELFO+1; ELFO+1
Three words: Shining Plate Mail! UMANO+1; MEZZORCO+1
Rough work clothes NANO+1; UMANO+1
Heavy robes ELFO+1




--------------------------------------------------------------------------------

28. Pick a LEAST FAVORITE type of outfit to wear:

Snazzy business attire HALFLING-2; GNOMO-2
Utilitarian travelling clothes MEZZELFO+1; ELFO-2
Three words: Shining Plate Mail! UMANO-2; MEZZORCO-2
Rough work clothes NANO-2; UMANO-2
Heavy robes ELFO-2




--------------------------------------------------------------------------------

29. A group of adventurers heads off into the world, intent on making a name for themselves. As a member of this group, what is your role in the party?

The Leader. I tell everybody what to do and when to do it. UMANO+1; NANO+1
Second in Command. I have leadership skills, but I hate making the big decisions. I'll handle arranging what must be done, if somebody else tells me what that is. ELFO+1; MEZZELFO+1
The Brains of the Outfit. I'm not a leader, but I'm great at ideas. I'll toss them out, and let the rest of the party figure out how to actually implement them. ELFO+1; GNOMO+1; HALFLING+1
The Follower (aka The Grunt). I'm not a leader, and I'm not an idea person. Point me in the right direction and tell me what to do, thank you. UMANO+1; MEZZORCO+1
Moral Compass. I may not be the leader, but I will definately speak up as to what the party should or shouldn't be doing, based on my own moral code. This may or may not be annoying.. but probably is.
The Lone Wolf. While I may be a member of the party, I will always stick to mysELFO and be distant from the other members.
The Opportunist (aka The Backstabber). I'll play along up until the point where it's time to divide the loot. That's when the Knives of Betrayal come into play..




--------------------------------------------------------------------------------

30. The group of adventurers you're with breaks open a cave filled with treasure. What catches your eye first?

The stacks and piles of gold and jewels. UMANO+1; NANO+1; MEZZORCO+1
The strangely glowing sword mounted on the wall. UMANO+1; MEZZORCO+1
The many-faceted jewel that feels somewhat cold to the touch. ELFO+1; GNOMO+1
The ancient shrine to some long-forgotten deity, recessed into the wall.
The jewel-encrusted harp leaning against the wall.
The hand-carved wooden statue in the corner. ELFO+1; MEZZELFO+1
The dusty tome on a pedestal, with an odd-looking cover.




--------------------------------------------------------------------------------

31. Now it's time to divide up the loot. What do you do?

Stick knives in the rest of the party and take it all.
Everyone shares equally, no more and no less than anyone else.
Most of the profits go to the family of the poor henchman who disarmed the traps at the cost of his life. Or, at least, to buy another roll of duct tape.
Whatever is decided on, I'm tithing most of my share.
I'll just take this one little piece and leave the rest for the party. I won't mention that it happens to be the most valuable item.
Who cares? I'm spending my reward on ale and whores, so I'll take enough to keep me busy until the next adventure.




--------------------------------------------------------------------------------

32. Oops. Seems there was a Great Red Wyrm waiting for you when you left the cave. Think fast!

Run. Really fast. Thinking can wait. HALFLING+1; GNOMO+1
I only have to run faster than the slowest party member..
Draw sword. Roll initiative. UMANO+1; MEZZORCO+1; NANO+1
Fear my Magic Missile!
Pray. Very hard. And pray that it works.
I know I have a scroll of Slay Dragon somewhere in my backpack..
Look for the nearest shadowy corner and stay there.
May (insert name of deity here) guide my blade!
Aim my arrow/bolt for the eyes and cross my fingers. ELFO+1; MEZZELFO+1




--------------------------------------------------------------------------------

33. Seems you're a bit short on ready gold, and you need some food. What do you do?

Sing for my supper at the nearest tavern or noble's house.
Slit the purse (or throat) of some wealthy-looking individual.
Go to the nearest temple and ask for charity.
Put on a charlatan's show and do some simple stage magic.
Sell that magic item you've been holding on to "for a rainy day".
Hire yoursELFO out as a bodyguard.
Ask the local constable if there's any wrongs that need righting.
Go into the nearest forest and find your own.



03/11/2003 17:47
 
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You Are A:


Lawful Good Elf Bard Fighter
Follower Of Oghma

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.


--------------------------------------------------------------------------------

Web page and journal code: Copy and paste the following:


I Am A: Lawful Good Elf Bard Fighter


Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.


Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.


Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.


Find out What D&D Character Are You?, courtesy ofNeppyMan (e-mail)





--------------------------------------------------------------------------------


Detailed Results:

Law & Chaos:
Law ----- XXXXXXXX (8)
Neutral - (0)
Chaos --- XXXXXX (6)

Good & Evil:
Good ---- XXXXXXXXXXXX (12)
Neutral - XX (2)
Evil ---- (0)

Race:
Human ---- (-2)
Half-Elf - XXXX (4)
Elf ------ XXXXXXXX (8)
Halfling - (-8)
Dwarf ---- (-3)
Half-Orc - XXXX (4)
Gnome ---- (-2)

Class:
Fighter - XXXXX (5)
Ranger -- X (1)
Paladin - XX (2)
Cleric -- (-2)
Mage ---- XX (2)
Druid --- (-3)
Thief --- (-2)
Bard ---- XXXXXXX (7)
Monk ---- XXXX (4)

04/11/2003 10:21
 
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The Last Larkman
Discepollo Imperiale
Ho provato anche io e questo è il risultato (a dire il vero mi aspettavo qualcosa di simile):

"Chaotic Good Elf Ranger Fighter
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings."

PS: El, hai voglia di spostare questa discussione altrove? Tnx...

[Modificato da lark 04/11/2003 10.23]

13/11/2003 01:17
 
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OT
tipo dove?
Ok vado in AD&D o D&D comunque fantasy.


Elwood
--- --- --- --- --- --- --- --- --- --- --- --- --- ---
" Im Nucleo war Ich bloss der Buchhalter des Todes "

[Modificato da Elwood Blues 13/11/2003 1.17]

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